Product one

Bore and Stroke

An engine-assembly puzzle for people who want to know how an engine goes together — not roughly, but in order.

Open beta

Play it now, free, in your browser

The web build is open to everyone while we finish it. Tell us what works and what does not — that is what the beta is for.

Play the beta
engines in the catalogue
230
families, from small engines to locomotives
6
tiers, grouped by how many pieces the build takes
200

The order is the puzzle

Every part has to go in when a real engine would take it. Bearings before the crank, crank before the rods, and the game refuses anything that would seal a part in. It tells you why.

No decoys

Every part in the tray belongs to this engine. The question is never "is this real", it is "does this go now" — the question a mechanic actually faces.

Blueprints you can see through

The ghost of where a piece goes shows through the parts already fitted, so you learn the layout of an engine rather than hunting for a glowing spot.

A dyno, and a rank curve with no cliff

Finish, run it, see the number. Faster and cleaner assembly ranks higher on a curve that rewards improvement at every level, not only perfection.

More than 200 engines

A lawnmower single, a two-stroke, a flat-six, a rotary, a V8, a locomotive V16. Each one is built from its real specification — layout, valvetrain, induction, fuel, ignition, timing drive, cooling — so each one goes together differently, because each one is different.

On your phone

Built for a touchscreen first. Rotate a piece with a finger; drop it where the blueprint says.

The catalogue

230 engines, assembled the way they really are

Every engine in the game is generated from its own specification: layout, cylinder count, bore and stroke, valvetrain, induction, fuel system, ignition, timing drive, cooling and lubrication. The parts in the tray and the order they go in follow from that, so an air-cooled V-twin, a belt-driven twin-cam four and a gear-driven locomotive diesel are three different puzzles, not one puzzle with three skins.

Cars

100

From a Honda B18C to the big V8s and V12s: the engines people build in a home garage, and the ones they wish they could.

Motorcycles

58

Singles, V-twins, inline fours, a few two-strokes. Small enough to learn on, and every one a different order.

Trucks

31

Diesel straight-sixes and V8s with gear-driven timing and wet-sump lubrication that has to go in first.

Small engines

17

The Honda GX200 and its relatives: the tutorial engine, and the fastest way to see the whole method in seven pieces.

Locomotives

13

V12 and V16 diesels the size of a room. The endgame tiers: the most pieces, the longest sequences.

Tractors

11

Slow, heavy, simple, and unforgiving about what goes in before what.

Media

Screenshots and clips

The trailer and the store screenshots are being recorded from the release build. Until they are, the simulator on the front page is the honest preview of what the game teaches; the game itself is the assembly.

Editions

Pricing

Free demo

Free

The first engine, every mechanic. Play it before you decide.

Most chosen

Full version

$9.99

All 230 engines, the career, the ranks, the dyno.

Checkout opens when the shop connects its payment keys. Until then, the free demo is the way in.

Supporter edition

$19.99

The full game, your name in the credits, and the next engine early.

Checkout opens when the shop connects its payment keys. Until then, the free demo is the way in.

Payments by Stripe.

Where to get it

The store is being decided — Steam, itch.io or a direct download. The link lands here the day it is.